Post by jevon on Mar 4, 2013 17:05:17 GMT -5
Basics - Games start at 6:30 unless otherwise noted. On Tuesdays, we observe the following House Rules - 1) No characters may be "In Contact With Oracle" who are not from the DC Universe. 2) You may only use a Theme Team cancel if you have at least 2 BFCs with you to play and you are playing them.
For major events, such as pre-releases and resource dial events (Infinity Gauntlet, Utility Belt, etc.), please remember that if we have 10 or more players we may go 4 rounds and if we have 12 or more, we will go four rounds. PLEASE PLAN TO STAY UNTIL 12:00 (or 1:30 a.m. for games which commence after 8:00 p.m.).
No Man's Land Info. In addition to having the correct number of "points," to qualify for the Batcave, you must attend 3 No Mans Land events on a Tuesday night and six non-No Mans Land events on a Tuesday night between November and April. You must pick a gang on the first night that you attend a No Mans Land event and you must stay with that gang for the remaining months of the event. If you did not attend the first event, a gang will be assigned to you if you come to a later event.
For more on "additional team abilities" (atas), "Modern Age", "Golden Age" and other terms, please see the Zombie Planet Message Boards.
March Events
March 5, 2013: "DC or Marvel". Construct a 500 point Modern Age team. Your team must be all DC or all Marvel. No entry fee. (f)
March 12, 2013: "Airdrop." Construct a 300 point team of exactly 6 figures. Each turn, you will select a figure to come onto the board. You will roll 4d6-2 to determine the row that your figure will come on and 3d6-2 to determine the column. You will place your figure in that square and may take any available actions. Figures with the "Soldier" Keyword or who have wings on their sculpt (not the wing speed symbol) may add or subtract one to each result. No figures may use the flight ability or phasing/teleport. If your figure lands on another figure when entering the game, or a piece of terrain which they could not normally occupy, the figure is dealt one damage and placed on the nearest available legal space (the controlling player's choice in the event of multiple nearest spaces). Please make sure you have 4d6 with you. Only outdoor or indoor/outdoor maps permitted. No entry fee. (f)
March 19, 2013: "No Man's Land Month 4". Build a 500 point DC only, Golden Age, "true" Highlander team, ie. you may only have duplicates of generic figures, no matter what set or set number the figure has. 60% of your force must be from No Man's Land, Batman or Streets of Gotham (including Gravity Feeds, CTD, or Fast Forces). At least one figure on your force must represent your gang. If any figure on your force is assigned a resource, no figure on your force may be assigned a feat. No entry fee. (c)
March 26, 2013: "Egoist Maximus": If you are playing a single-universe (ie. DC or Marvel, do not worry about 616, Nu52, etc.; do not mix DC and Marvel "Atlantis", "Outlaws," etc.) named-themed team, construct a 1600 point team. Otherwise, construct a 1200 point team. All figures are allowed. Feats are permitted, but no BFCs. Non-generic colossal Figures are subject to the Highlander rules, no matter how many points you field them at, or what set they are from (ie., you may only play one figure named Galactus, Master Mold or Ziran, etc. (yes, Jason, this includes Dr. Manhattan)). You may use a resource, but the points for the resource are subject to the 10% maximum for feats and the character with the resource may not have any feats assigned. No entry fee. (c)
For major events, such as pre-releases and resource dial events (Infinity Gauntlet, Utility Belt, etc.), please remember that if we have 10 or more players we may go 4 rounds and if we have 12 or more, we will go four rounds. PLEASE PLAN TO STAY UNTIL 12:00 (or 1:30 a.m. for games which commence after 8:00 p.m.).
No Man's Land Info. In addition to having the correct number of "points," to qualify for the Batcave, you must attend 3 No Mans Land events on a Tuesday night and six non-No Mans Land events on a Tuesday night between November and April. You must pick a gang on the first night that you attend a No Mans Land event and you must stay with that gang for the remaining months of the event. If you did not attend the first event, a gang will be assigned to you if you come to a later event.
For more on "additional team abilities" (atas), "Modern Age", "Golden Age" and other terms, please see the Zombie Planet Message Boards.
March Events
March 5, 2013: "DC or Marvel". Construct a 500 point Modern Age team. Your team must be all DC or all Marvel. No entry fee. (f)
March 12, 2013: "Airdrop." Construct a 300 point team of exactly 6 figures. Each turn, you will select a figure to come onto the board. You will roll 4d6-2 to determine the row that your figure will come on and 3d6-2 to determine the column. You will place your figure in that square and may take any available actions. Figures with the "Soldier" Keyword or who have wings on their sculpt (not the wing speed symbol) may add or subtract one to each result. No figures may use the flight ability or phasing/teleport. If your figure lands on another figure when entering the game, or a piece of terrain which they could not normally occupy, the figure is dealt one damage and placed on the nearest available legal space (the controlling player's choice in the event of multiple nearest spaces). Please make sure you have 4d6 with you. Only outdoor or indoor/outdoor maps permitted. No entry fee. (f)
March 19, 2013: "No Man's Land Month 4". Build a 500 point DC only, Golden Age, "true" Highlander team, ie. you may only have duplicates of generic figures, no matter what set or set number the figure has. 60% of your force must be from No Man's Land, Batman or Streets of Gotham (including Gravity Feeds, CTD, or Fast Forces). At least one figure on your force must represent your gang. If any figure on your force is assigned a resource, no figure on your force may be assigned a feat. No entry fee. (c)
March 26, 2013: "Egoist Maximus": If you are playing a single-universe (ie. DC or Marvel, do not worry about 616, Nu52, etc.; do not mix DC and Marvel "Atlantis", "Outlaws," etc.) named-themed team, construct a 1600 point team. Otherwise, construct a 1200 point team. All figures are allowed. Feats are permitted, but no BFCs. Non-generic colossal Figures are subject to the Highlander rules, no matter how many points you field them at, or what set they are from (ie., you may only play one figure named Galactus, Master Mold or Ziran, etc. (yes, Jason, this includes Dr. Manhattan)). You may use a resource, but the points for the resource are subject to the 10% maximum for feats and the character with the resource may not have any feats assigned. No entry fee. (c)