Post by jevon on Aug 4, 2013 16:31:38 GMT -5
Basics - Games start at 6:30 unless otherwise noted. On Tuesdays, we observe the following House Rules - 1) No characters may be "In Contact With Oracle" who are not from the DC Universe. 2) You may only use a Theme Team cancel if you have at least 2 BFCs with you to play and you are playing them. 3) You are required to have a current PAC with you.
YOU MAY BUY YOUR CLIX HOWEVER YOU CHOOSE: AT ANOTHER VENUE, ON-LINE, FROM A GUY THAT GOT THEM WHEN THEY FELL OFF A TRUCK, ETC. HOWEVER, PLEASE REMEMBER THAT IT IS RUDE AND DISRESPECTFUL, WHILE IN A STORE, ANY STORE, TO ENCOURAGE PEOPLE TO BUY THEIR CLIX ELSEWHERE. IF WE ALL DID THAT, WHERE WOULD WE PLAY?
For major events, such as pre-releases and resource dial events (Infinity Gauntlet, Utility Belt, etc.), please remember that if we have 10 or more players we may go 4 or 5 rounds and if we have 12 or more, we will go four or five rounds. PLEASE PLAN TO STAY UNTIL 12:00 (or 1:30 a.m. for games which commence after 8:00 p.m.).
For more on "additional team abilities" (atas), "Modern Age", "Golden Age" and other terms, please see the Zombie Planet Message Boards.
August Events
August 6, 2013: "Fear Itself Month 3." Your two boosters are your entry. You must buy a Fear Itself booster and you may buy any other five-figure Marvel Booster in the store as your second booster. Tell Will which booster you want when you pay. Boosters will be distributed by me. In addition to the Resources and Relics, you may bring up to one hundred points of Marvel universe figures to supplement your team. No pogs are allowed. These figures follow the Highlander rules. The one hundred points are not "free" and may be used to supplement your forces. At least 200 points of your team must be from your Fear Itself Boosters for this month. Your total team build may be up to 400 points. Extra FI boosters will be distributed in order of sign up. (c).
If you did not make either of the last two month's Tuesday events, prior to the event, players will “declare their allegiance” to one of the two Fear Itself Factions: “The Worthy” or “The Mighty.” They are now fighting for victory on behalf of their chosen Faction. They may utilize the appropriate Additional Team Ability for their faction (provided in the Month One Fear Itself kit) on their force. Please be prepared to stay beyond 10:00.
August 13, 2013: "Theme It." Construct a 400 point Golden Age generic themed team. $2.00 entry. Your team must all share the same generic keyword. (f).
August 20, 2013: *PLEASE NOTE DATE CHANGE* "Wolverine and the X-Men pre-release". Buy 2 five-figure booster packs of Wolverine and the X-Men and build a 300 point team. I will distribute packs, but pay when you arrive. Plan to stay past 10:30.
August 27, 2013: "Theme It Again, Sam." Construct a 400 point Golden Age named themed team which must have at least five individual figures over 50 points. A team base counts as one figure. $2.00. (c)
ANNOUNCEMENTS!
Wolverine and the X-Men, Star Trek: Attack Wing and Mage Knight: Ressurection may come out this month.
Preview of September
September 3, 2013: Fear Itself Month 4. Your two boosters are your entry. You must buy a Fear Itself booster and you may buy any other five-figure Marvel Booster in the store as your second booster. Tell Will which booster you want when you pay. Boosters will be distributed by me. In addition to the Resources and Relics, you may bring up to one hundred points of Marvel universe figures to supplement your team. No pogs are allowed. These figures follow the Highlander rules. The one hundred points are not "free" and may be used to supplement your forces. At least 200 points of your team must be from your Fear Itself Boosters for this month. Extra FI boosters will be distributed in order of sign up. (c)
If you did not make either of the last three Tuesday Fear Itself events, prior to the event, you must “declare (your) allegiance” to one of the two Fear Itself Factions: “The Worthy” or “The Mighty.” (You) are now fighting for victory on behalf of (your) chosen Faction. (You) may utilize the appropriate Additional Team Ability for (your) faction (provided in the Month One Fear Itself kit) on their force. Please be prepared to stay beyond 10:00.
September 10, 2013: "Magic in the Air." Construct a 400 point team. At least one figure on your force must have the "Mystical" keyword and possess or the ability to use "Penetrating/Psychic Blast" somewhere on their dial. 25% Floor. (f)
YOU MAY BUY YOUR CLIX HOWEVER YOU CHOOSE: AT ANOTHER VENUE, ON-LINE, FROM A GUY THAT GOT THEM WHEN THEY FELL OFF A TRUCK, ETC. HOWEVER, PLEASE REMEMBER THAT IT IS RUDE AND DISRESPECTFUL, WHILE IN A STORE, ANY STORE, TO ENCOURAGE PEOPLE TO BUY THEIR CLIX ELSEWHERE. IF WE ALL DID THAT, WHERE WOULD WE PLAY?
For major events, such as pre-releases and resource dial events (Infinity Gauntlet, Utility Belt, etc.), please remember that if we have 10 or more players we may go 4 or 5 rounds and if we have 12 or more, we will go four or five rounds. PLEASE PLAN TO STAY UNTIL 12:00 (or 1:30 a.m. for games which commence after 8:00 p.m.).
For more on "additional team abilities" (atas), "Modern Age", "Golden Age" and other terms, please see the Zombie Planet Message Boards.
August Events
August 6, 2013: "Fear Itself Month 3." Your two boosters are your entry. You must buy a Fear Itself booster and you may buy any other five-figure Marvel Booster in the store as your second booster. Tell Will which booster you want when you pay. Boosters will be distributed by me. In addition to the Resources and Relics, you may bring up to one hundred points of Marvel universe figures to supplement your team. No pogs are allowed. These figures follow the Highlander rules. The one hundred points are not "free" and may be used to supplement your forces. At least 200 points of your team must be from your Fear Itself Boosters for this month. Your total team build may be up to 400 points. Extra FI boosters will be distributed in order of sign up. (c).
If you did not make either of the last two month's Tuesday events, prior to the event, players will “declare their allegiance” to one of the two Fear Itself Factions: “The Worthy” or “The Mighty.” They are now fighting for victory on behalf of their chosen Faction. They may utilize the appropriate Additional Team Ability for their faction (provided in the Month One Fear Itself kit) on their force. Please be prepared to stay beyond 10:00.
August 13, 2013: "Theme It." Construct a 400 point Golden Age generic themed team. $2.00 entry. Your team must all share the same generic keyword. (f).
August 20, 2013: *PLEASE NOTE DATE CHANGE* "Wolverine and the X-Men pre-release". Buy 2 five-figure booster packs of Wolverine and the X-Men and build a 300 point team. I will distribute packs, but pay when you arrive. Plan to stay past 10:30.
August 27, 2013: "Theme It Again, Sam." Construct a 400 point Golden Age named themed team which must have at least five individual figures over 50 points. A team base counts as one figure. $2.00. (c)
ANNOUNCEMENTS!
Wolverine and the X-Men, Star Trek: Attack Wing and Mage Knight: Ressurection may come out this month.
Preview of September
September 3, 2013: Fear Itself Month 4. Your two boosters are your entry. You must buy a Fear Itself booster and you may buy any other five-figure Marvel Booster in the store as your second booster. Tell Will which booster you want when you pay. Boosters will be distributed by me. In addition to the Resources and Relics, you may bring up to one hundred points of Marvel universe figures to supplement your team. No pogs are allowed. These figures follow the Highlander rules. The one hundred points are not "free" and may be used to supplement your forces. At least 200 points of your team must be from your Fear Itself Boosters for this month. Extra FI boosters will be distributed in order of sign up. (c)
If you did not make either of the last three Tuesday Fear Itself events, prior to the event, you must “declare (your) allegiance” to one of the two Fear Itself Factions: “The Worthy” or “The Mighty.” (You) are now fighting for victory on behalf of (your) chosen Faction. (You) may utilize the appropriate Additional Team Ability for (your) faction (provided in the Month One Fear Itself kit) on their force. Please be prepared to stay beyond 10:00.
September 10, 2013: "Magic in the Air." Construct a 400 point team. At least one figure on your force must have the "Mystical" keyword and possess or the ability to use "Penetrating/Psychic Blast" somewhere on their dial. 25% Floor. (f)