Post by jevon on Jun 30, 2013 17:00:30 GMT -5
Tuesday Clix at Zombie Planet
George, please post these at the store. Mark, please send this to your Thursday group.
PLEASE NOTE: I HAVE DEVISED A TEST WHICH A PLAYER MUST PASS (AT THE MOMENT 7 CORRECT OUT OF 10) BEFORE BEING PERMITTED TO PLAY IN COMPETITIVE EVENTS ON TUESDAYS. I RESERVE THE RIGHT TO EXEMPT SOME PLAYERS FROM HAVING TO TAKE THE TEST. THE TESTS WILL START THE FIRST OR SECOND WEEK OF JANUARY. COME EARLY. YOU MAY TAKE IT ONCE PER WEEK UNTIL YOU PASS.
Basics - Games start at 6:30 unless otherwise noted. On Tuesdays, we observe the following House Rules - 1) No characters may be "In Contact With Oracle" who are not from the DC Universe. 2) You may only use a Theme Team cancel if you have at least 2 BFCs with you to play and you are playing them. 3) You are required to have a current PAC with you.
YOU MAY BUY YOUR CLIX HOWEVER YOU CHOOSE: AT ANOTHER VENUE, ON-LINE, FROM A GUY THAT GOT THEM WHEN THEY FELL OFF A TRUCK, ETC. HOWEVER, PLEASE REMEMBER THAT IT IS RUDE AND DISRESPECTFUL, WHILE IN A STORE, ANY STORE, TO ENCOURAGE PEOPLE TO BUY THEIR CLIX ELSEWHERE. IF WE ALL DID THAT, WHERE WOULD WE PLAY?
For major events, such as pre-releases and resource dial events (Infinity Gauntlet, Utility Belt, etc.), please remember that if we have 10 or more players we may go 4 or 5 rounds and if we have 12 or more, we will go four or five rounds. PLEASE PLAN TO STAY UNTIL 12:00 (or 1:30 a.m. for games which commence after 8:00 p.m.).
For more on "additional team abilities" (atas), "Modern Age", "Golden Age" and other terms, please see the Zombie Planet Message Boards.
July Events
July 2, 2013: "You Say You Want A Revolution?": Construct a 600 point themed team that either supports the establishment or rebel against it. (f). No entry.
July 9, 2013: "Fear Itself Month 2": Your two boosters are your entry. You must buy a Fear Itself booster and you may buy any other five-figure Marvel Booster in the store as your second booster. Tell Will which booster you want when you pay. Boosters will be distributed by me. Extra FI boosters will be distributed in order of sign up. (c)
If you did not make last month's Tuesday event, prior to the event, players will “declare their allegiance” to one of the two Fear Itself Factions: “The Worthy” or “The Mighty.” They are now fighting for victory on behalf of their chosen Faction. They will utilize the appropriate Additional Team Ability for their faction (provided in the Month One Fear Itself kit) on their force. Your boosters are your entry. Please be prepared to stay beyond 10:00.
July 16, 2013: "You Stole 'Em, You Run It." I would like to run a World War Z or Zombie related event, but Tony got all the Zuvembies in the area. Tony will run this event. Construct a 200 point team with no figure over 100 point. No feats, battlefield conditions or resources. No figure may use Running Shot or Hypersonic speed or make a ranged attack at more than five squares. Powers such as Outwit, Perplex and Probability Control have a maximum range of five squares. Any figure with Impervious will treat Impervious as Invulnerability. Tony will tell you other scenario rules when you arrive. No entry. (f)
July 23, 2013: "Go For Broke." Construct a 600 point Golden Age team. No team bases. No more than 1 colossal of more than 150 points. No entry. (c)
July 30, 2013: "Elseworlds." Construct a 400 point Golden Age team. All game elements on your force must come from a universe other than DC or Marvel. No entry. (f)
ANNOUNCEMENTS!
Bioshock, Pacific Rim and KA2 may come out this month.
Preview of August
August 6, 2013: "Fear Itself Month 3": Your two boosters are your entry. You must buy a Fear Itself booster and you may buy any other five-figure Marvel Booster in the store as your second booster. Tell Will which booster you want when you pay. Boosters will be distributed by me. Extra FI boosters will be distributed in order of sign up. (c)
If you did not make either of the last two month's Tuesday events, prior to the event, players will “declare their allegiance” to one of the two Fear Itself Factions: “The Worthy” or “The Mighty.” They are now fighting for victory on behalf of their chosen Faction. They will utilize the appropriate Additional Team Ability for their faction (provided in the Month One Fear Itself kit) on their force. Your boosters are your entry. Please be prepared to stay beyond 10:00.
August 13, 2013: "Wolverine and the X-Men pre-release". Buy 2 five-figure booster packs of Wolverine and the X-Men and build a 300 point team. I will distribute packs, but pay when you arrive. Plan to stay past 10:30. Bring your team for August 20, in case Wolverine is pushed back.
August 20, 2013: "Theme It." Construct a 400 point Golden Age generic themed team. No entry. (f).
August 27, 2013: "Theme It Again, Sam." Construct a 400 point Golden Age named themed team which must have at least five figures over 50 points. A team base counts as one figure. No entry. (c)
George, please post these at the store. Mark, please send this to your Thursday group.
PLEASE NOTE: I HAVE DEVISED A TEST WHICH A PLAYER MUST PASS (AT THE MOMENT 7 CORRECT OUT OF 10) BEFORE BEING PERMITTED TO PLAY IN COMPETITIVE EVENTS ON TUESDAYS. I RESERVE THE RIGHT TO EXEMPT SOME PLAYERS FROM HAVING TO TAKE THE TEST. THE TESTS WILL START THE FIRST OR SECOND WEEK OF JANUARY. COME EARLY. YOU MAY TAKE IT ONCE PER WEEK UNTIL YOU PASS.
Basics - Games start at 6:30 unless otherwise noted. On Tuesdays, we observe the following House Rules - 1) No characters may be "In Contact With Oracle" who are not from the DC Universe. 2) You may only use a Theme Team cancel if you have at least 2 BFCs with you to play and you are playing them. 3) You are required to have a current PAC with you.
YOU MAY BUY YOUR CLIX HOWEVER YOU CHOOSE: AT ANOTHER VENUE, ON-LINE, FROM A GUY THAT GOT THEM WHEN THEY FELL OFF A TRUCK, ETC. HOWEVER, PLEASE REMEMBER THAT IT IS RUDE AND DISRESPECTFUL, WHILE IN A STORE, ANY STORE, TO ENCOURAGE PEOPLE TO BUY THEIR CLIX ELSEWHERE. IF WE ALL DID THAT, WHERE WOULD WE PLAY?
For major events, such as pre-releases and resource dial events (Infinity Gauntlet, Utility Belt, etc.), please remember that if we have 10 or more players we may go 4 or 5 rounds and if we have 12 or more, we will go four or five rounds. PLEASE PLAN TO STAY UNTIL 12:00 (or 1:30 a.m. for games which commence after 8:00 p.m.).
For more on "additional team abilities" (atas), "Modern Age", "Golden Age" and other terms, please see the Zombie Planet Message Boards.
July Events
July 2, 2013: "You Say You Want A Revolution?": Construct a 600 point themed team that either supports the establishment or rebel against it. (f). No entry.
July 9, 2013: "Fear Itself Month 2": Your two boosters are your entry. You must buy a Fear Itself booster and you may buy any other five-figure Marvel Booster in the store as your second booster. Tell Will which booster you want when you pay. Boosters will be distributed by me. Extra FI boosters will be distributed in order of sign up. (c)
If you did not make last month's Tuesday event, prior to the event, players will “declare their allegiance” to one of the two Fear Itself Factions: “The Worthy” or “The Mighty.” They are now fighting for victory on behalf of their chosen Faction. They will utilize the appropriate Additional Team Ability for their faction (provided in the Month One Fear Itself kit) on their force. Your boosters are your entry. Please be prepared to stay beyond 10:00.
July 16, 2013: "You Stole 'Em, You Run It." I would like to run a World War Z or Zombie related event, but Tony got all the Zuvembies in the area. Tony will run this event. Construct a 200 point team with no figure over 100 point. No feats, battlefield conditions or resources. No figure may use Running Shot or Hypersonic speed or make a ranged attack at more than five squares. Powers such as Outwit, Perplex and Probability Control have a maximum range of five squares. Any figure with Impervious will treat Impervious as Invulnerability. Tony will tell you other scenario rules when you arrive. No entry. (f)
July 23, 2013: "Go For Broke." Construct a 600 point Golden Age team. No team bases. No more than 1 colossal of more than 150 points. No entry. (c)
July 30, 2013: "Elseworlds." Construct a 400 point Golden Age team. All game elements on your force must come from a universe other than DC or Marvel. No entry. (f)
ANNOUNCEMENTS!
Bioshock, Pacific Rim and KA2 may come out this month.
Preview of August
August 6, 2013: "Fear Itself Month 3": Your two boosters are your entry. You must buy a Fear Itself booster and you may buy any other five-figure Marvel Booster in the store as your second booster. Tell Will which booster you want when you pay. Boosters will be distributed by me. Extra FI boosters will be distributed in order of sign up. (c)
If you did not make either of the last two month's Tuesday events, prior to the event, players will “declare their allegiance” to one of the two Fear Itself Factions: “The Worthy” or “The Mighty.” They are now fighting for victory on behalf of their chosen Faction. They will utilize the appropriate Additional Team Ability for their faction (provided in the Month One Fear Itself kit) on their force. Your boosters are your entry. Please be prepared to stay beyond 10:00.
August 13, 2013: "Wolverine and the X-Men pre-release". Buy 2 five-figure booster packs of Wolverine and the X-Men and build a 300 point team. I will distribute packs, but pay when you arrive. Plan to stay past 10:30. Bring your team for August 20, in case Wolverine is pushed back.
August 20, 2013: "Theme It." Construct a 400 point Golden Age generic themed team. No entry. (f).
August 27, 2013: "Theme It Again, Sam." Construct a 400 point Golden Age named themed team which must have at least five figures over 50 points. A team base counts as one figure. No entry. (c)