Post by frob on Aug 7, 2014 15:31:42 GMT -5
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Standard Heroclix figures are legal unless restricted by build or scenario.
All builds will subscribe to one of the build restrictions listed below.
Thursday house ruled ages;
“Modern” - All figures from the most recent sets are allowed. Current “modern age” cutoff set is Superman.
“Golden” - All figures, feats, battlefields, resources and relics are legal unless specifically restricted by build.
“Carded” - All figures which came with a printed stat card, Legion of Super Heroes and newer are legal.
“Standard” - All figures are legal. No feats or battlefields.
Thursday house ruled formats;
Ultimately this is a game where we have fun with our friends.
“Friendly” - These events should showcase your comic acumen, ability to role-play and take yourselves a little less seriously.
But every now and again you need to take no prisoners.
“Competitive” - These events are usually reserved for days when Chris wants to beat people up and Jevon made it a friendly week.
Or commit plastic figure murder.
“Ultra-Competitive” - These events are reserved for progressive tournament events or when Jevon needs to blow off steam and Sunday isn’t enough.
Games begin at 6:00 PM sharp and will run 3 rounds unless otherwise noted. If you are running late, let me know and I can attempt to accommodate you.
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8/7 - This Means War - Construct a 600 point Theme team of martial figures. SHIELD, Hydra, Soldier, Warrior, etc. $2.00 entry. (Golden Competitive)
8/14 - Guardians Floor - 400 points, 50% floor. Marvel only. $2.00 entry. (Standard Friendly)
8/21 - WoL Month 3 - Sealed Event. Construct a 400 point force from WoL Wave 2 boosters. At least 200 points of your force must be from WoL Wave 2. You may bring a single Corps member to suplement your force as well as Green Lantern Battery and any previously released Constructs through WoL Wave 1. $35.00 entry. (Modern Ultra-Competitive)
8/28 - WOL Scenario Month 2 - Construct two (2) 500 point forces. One Green Lantern Corps themed team containing WoL #102 Hal Jordan. One Red Lantern themed team. Please bring your WoL Sinestro #101, who will be played as a 250 point character. No resources. $2.00 entry. (Standard Competitive)
SCENARIO RULES
• At the beginning of the game place Sinestro in square H12 or I13, whichever is further from the first player's starting area.
• Sinestro cannot be given actions except as specified below, but is otherwise treated as an opposing character by both players. When Sinestro is an opposing character to both players, he is not given action tokens.
• Sinestro is considered an opposing character by both players, except for purposes of the power Support. During this scenario Sinestro is not given action tokens.
• A figure on a Green Lantern Team (Force A) can use Support, if it does not already have Support, it may only use Support to heal Sinestro. For the purposes of using Support, Force A treats Sinestro as if he were a friendly character. Only Force B may target Sinestro with an attack. Each time a character targets Sinestro with an attack and actions resolve, Sinestro makes a close or ranged combat attack targeting that character, if able. The player of Force A makes any decisions this calls for.
• Each time a character uses Support and heals or damages Sinestro, after actions resolve, Sinestro makes a close or ranged combat attack targeting that character, if able. The player of Force B makes any decisions this calls for.
• When Sinestro is KO'd, put a Sinestro's Body marker on the map in the square he occupied. Any character on Force B adjacent to or occupying the marker can be given a power action to place Sinestro's Body marker on its card. If a character with Sinestros Body on its card is KO'd, place the marker into the last square the character occupied.
• "Jevon's rage is legend." When a character on Force A targets a character on Force B with Outwit or Perplex, the controller of Force B rolls a d6. On a 4-6, that character ignores that use of Outwit or Perplex and may not be targeted by the same character with Outwit or Perplex for the remainder of the turn.
ADDITIONAL VICTORY CONDITION
If a character friendly to Force B is in its starting area with Sinestro's Body marker on its card, give that character a power action to win the game.
Important Dates:
8/30 - Convention in Your Store - Please check the event system and sign up for all you can attend.
Standard Heroclix figures are legal unless restricted by build or scenario.
All builds will subscribe to one of the build restrictions listed below.
Thursday house ruled ages;
“Modern” - All figures from the most recent sets are allowed. Current “modern age” cutoff set is Superman.
“Golden” - All figures, feats, battlefields, resources and relics are legal unless specifically restricted by build.
“Carded” - All figures which came with a printed stat card, Legion of Super Heroes and newer are legal.
“Standard” - All figures are legal. No feats or battlefields.
Thursday house ruled formats;
Ultimately this is a game where we have fun with our friends.
“Friendly” - These events should showcase your comic acumen, ability to role-play and take yourselves a little less seriously.
But every now and again you need to take no prisoners.
“Competitive” - These events are usually reserved for days when Chris wants to beat people up and Jevon made it a friendly week.
Or commit plastic figure murder.
“Ultra-Competitive” - These events are reserved for progressive tournament events or when Jevon needs to blow off steam and Sunday isn’t enough.
Games begin at 6:00 PM sharp and will run 3 rounds unless otherwise noted. If you are running late, let me know and I can attempt to accommodate you.
———————————————————————————————————————
8/7 - This Means War - Construct a 600 point Theme team of martial figures. SHIELD, Hydra, Soldier, Warrior, etc. $2.00 entry. (Golden Competitive)
8/14 - Guardians Floor - 400 points, 50% floor. Marvel only. $2.00 entry. (Standard Friendly)
8/21 - WoL Month 3 - Sealed Event. Construct a 400 point force from WoL Wave 2 boosters. At least 200 points of your force must be from WoL Wave 2. You may bring a single Corps member to suplement your force as well as Green Lantern Battery and any previously released Constructs through WoL Wave 1. $35.00 entry. (Modern Ultra-Competitive)
8/28 - WOL Scenario Month 2 - Construct two (2) 500 point forces. One Green Lantern Corps themed team containing WoL #102 Hal Jordan. One Red Lantern themed team. Please bring your WoL Sinestro #101, who will be played as a 250 point character. No resources. $2.00 entry. (Standard Competitive)
SCENARIO RULES
• At the beginning of the game place Sinestro in square H12 or I13, whichever is further from the first player's starting area.
• Sinestro cannot be given actions except as specified below, but is otherwise treated as an opposing character by both players. When Sinestro is an opposing character to both players, he is not given action tokens.
• Sinestro is considered an opposing character by both players, except for purposes of the power Support. During this scenario Sinestro is not given action tokens.
• A figure on a Green Lantern Team (Force A) can use Support, if it does not already have Support, it may only use Support to heal Sinestro. For the purposes of using Support, Force A treats Sinestro as if he were a friendly character. Only Force B may target Sinestro with an attack. Each time a character targets Sinestro with an attack and actions resolve, Sinestro makes a close or ranged combat attack targeting that character, if able. The player of Force A makes any decisions this calls for.
• Each time a character uses Support and heals or damages Sinestro, after actions resolve, Sinestro makes a close or ranged combat attack targeting that character, if able. The player of Force B makes any decisions this calls for.
• When Sinestro is KO'd, put a Sinestro's Body marker on the map in the square he occupied. Any character on Force B adjacent to or occupying the marker can be given a power action to place Sinestro's Body marker on its card. If a character with Sinestros Body on its card is KO'd, place the marker into the last square the character occupied.
• "Jevon's rage is legend." When a character on Force A targets a character on Force B with Outwit or Perplex, the controller of Force B rolls a d6. On a 4-6, that character ignores that use of Outwit or Perplex and may not be targeted by the same character with Outwit or Perplex for the remainder of the turn.
ADDITIONAL VICTORY CONDITION
If a character friendly to Force B is in its starting area with Sinestro's Body marker on its card, give that character a power action to win the game.
Important Dates:
8/30 - Convention in Your Store - Please check the event system and sign up for all you can attend.